What’s Going On With Yandere Simulator’s Development?

I try my best to avoid making “defensive” videos. I really, really don’t like the idea of spending 10~15 minutes telling people, “No! You’re wrong!” The act of defending yourself also carries the unfortunate side-effect of inadvertently appearing oversensitive, or insecure, or whiny.

However, it has become extremely tiresome to see the same set of statements popping up in the comment section of every video:

  • “YandereDev doesn’t know how to write code!”
  • “The game has a low framerate because of bad code!”
  • “YandereDev is wasting his time on unnecessary features!”
  • “YandereDev should be focusing on Osana!”
  • “The game’s character models were stolen!”

Seeing these remarks strongly reduces my motivation to work on the game, causing my productivity to sharply decline. It’s impossible to feel enthusiastic about developing the game when this is the sort of feedback I’m getting.

After months of gritting my teeth and trying to ignore it, it has become painfully apparent that this crap will never go away unless I directly debunk it. So, here’s my attempt to do so:

There’s actually a lot more that I want to say in regards to clearing up misconceptions, but none of it has anything to do with the subject of game development, so I decided that it should be a separate video altogether. Ideally, that video will be out soon.