Live-Updating Osana Checklist

6 years ago

Every animation, cutscene, gameplay mechanic, feature, model, scripted event, and voiced line related to Osana is in the game. In…

What is taking so long?

6 years ago

Yandere Simulator has been in development for over 7 years. That’s unusual. What’s the holdup? In this blog post, I’ll…

July 1st Progress Report

6 years ago

EDIT: Uploaded a new build on July 2nd. Changelog below. A bunch of miscellaneous things were fixed/changed while I was…

May 9th Save/Load Bug Fixes

6 years ago

The Saving/Loading feature continues to improve! To see a list of everything that was fixed or added, scroll down past…

May 7th Save/Load Bug Fixes

6 years ago

Wow! Playing the game with a save/load feature feels like playing a completely different game. It makes such a huge…

Saving, Loading, and Genocide

6 years ago

May 6th 8:40 PM Update: Whoops! There was a bug that made dead bodies pop out of lockers in the…

Unity 2019 Update

6 years ago

Hey! I’ve uploaded a new build of the game that runs on Unity 2019. This is a big deal, since…

April 10th Bug-Fixing Build

6 years ago

Had to get in one last bug-fixing build before the big upgrade from Unity 2017 to Unity 2019! The next…

April 6th Bug-Fixing Build

6 years ago

Nothing important to announce; just wanted to get in a few bug fixes (and some improvements to the Alphabet Killer…

6th Anniversary and SNAP Mode Reveal

6 years ago

Wow! As of today, it’s been 6 years since I began working on Yandere Simulator! That’s remarkable! A special occasion…