Pretty much everything I wanted to say today is contained in that video, but there’s just one thing I’d like…
Phew! It took a lot more time than I expected, but I’ve finished testing every one of Osana’s features and…
Every animation, cutscene, gameplay mechanic, feature, model, scripted event, and voiced line related to Osana is in the game. In…
Yandere Simulator has been in development for over 7 years. That’s unusual. What’s the holdup? In this blog post, I’ll…
EDIT: Uploaded a new build on July 2nd. Changelog below. A bunch of miscellaneous things were fixed/changed while I was…
The Saving/Loading feature continues to improve! To see a list of everything that was fixed or added, scroll down past…
Wow! Playing the game with a save/load feature feels like playing a completely different game. It makes such a huge…
May 6th 8:40 PM Update: Whoops! There was a bug that made dead bodies pop out of lockers in the…
Hey! I’ve uploaded a new build of the game that runs on Unity 2019. This is a big deal, since…
Had to get in one last bug-fixing build before the big upgrade from Unity 2017 to Unity 2019! The next…
Nothing important to announce; just wanted to get in a few bug fixes (and some improvements to the Alphabet Killer…