Over the past 2 weeks, I’ve been making tons of progress on Osana. In case you’re curious exactly what I’ve been doing, I’ll write out a progress report below. But first, I want to share this cosplay by Sulkucosp!
Super artistic!! I love it!!
I’m always so impressed by the artwork and cosplay that comes out of the Russian fan community for Yandere Simulator! I think the primary reason why Yandere Simulator has such a large and active fanbase in Russia is due to the efforts of a group of people who operate a Yandere Sim fan page on VKontakte, which is basically the Russian equivalent of Facebook (and the 12th most-visited website in the world)! Not only do they post fan art and cosplay almost every day, but they also translate my blog posts to Russian! I’m extremely grateful to the lovesick_yandersimulator group on vk.com, because they are basically my official representatives in Russia!
As I scroll down their page, I see a dozen illustrations and cosplay photos that I want to share…but I’ll contain my excitement for now, and move on to the “Progress Report” part of the blog post, followed by the changelog for the latest build.
In the video that I uploaded one month ago, I tried to explain that implementing Osana involves a whole lot more than just programming a bunch of ways to kill her, and letting her show up at school. “Working on Osana” spans across several different categories, such as Senpai’s reaction to her death, how her death affects other characters’ routines, and how other characters’ deaths affect her events. Over the past 2 weeks, what I’ve been working on belongs in entirely different categories altogether:
In the “debug sandbox” version of the game, when you reach Friday, you simply see a message that tells you, “the game isn’t finished yet.” However, in the “official demo”, the player will be able to advance past that point.
After the calendar screen advances from Friday to Saturday, you will see a cutscene…
…followed by another cutscene…
…followed by one final cutscene, which is quite significant to the game’s lore! So significant, I’ve gotta blur it!
After that, there will probably be some sort of “Thank you for playing” sequence, explaining what kind of content will be featured in the full game that wasn’t in the demo. More rivals, better character models and environment models, more weapon variety, etc.
In short, I’ve been spending time on “Post-Osana” events, because that’s virtually all that remains to be done! Working on these cutscenes has been a welcome change of pace, after the heavy emphasis on gameplay mechanics during October and November. It reminds me of working on the “intro cutscenes” that were made back in 2014!
Of course, I’ve also been making progress on the last remaining pieces of Osana gameplay that still remain to be implemented. It’s come down to bug-fixing, removing exploits, and sometimes just moving parts of the game’s environment so that I can position characters in specific spots so that it’s not too easy to eliminate Osana without doing some work to get rid of potential witnesses beforehand. A lot of miscellaneous “odds and ends” type of stuff.
As usual, I made various bug fixes and improvements while getting work done on Osana, which you can read about below!
Fixes, Changes, Additions
This guide explains the most common modern workflow for modding Yandere Simulator: install PoseMod first, then add mods that are…
This setup works best when Yandere Simulator and PoseMod live in the same dedicated folder. Using the ZIP version of…
Customize your Yandere Simulator experience with this extensive collection of skins and textures. From playing as rivals to fun themed…
Beyond the standard rival and skin mods, the Yandere Simulator community has created some truly unique and "miscellaneous" experiences. From…
Rival Mods are among the most sought-after modifications for Yandere Simulator, allowing players to implement the 10 official rivals before…
Original Character (OC) mods bring fresh creativity to Yandere Simulator, replacing familiar faces with entirely new students, rivals, and stories…