Been working on Osana. A lot of playtesting; a lot of asking myself, “Would a new player get confused and not understand what to do?” “Is this elimination method good or bad game design?” “What can I do to guarantee that the player won’t get frustrated here?” Most of the work I’m going right now won’t be visible until after Osana is released, but numerous little improvements and bug-fixes have been piling up, so I’m releasing a new build!
To see a list of everything that was fixed or changed in the latest build, scroll down past this striking and artistic illustration by cinnamonduh!
Fixes, Changes, Additions
There were a few bugs in the previous build that were *very* easy for the average player to stumble across.…
Hello! Recently, I posted about how dozens of Yandere Simulator YouTube channels were terminated by YouTube for allegedly violating the…
Every year, I write a “Transparency Post” on Patreon. In these posts, I try to be as transparent as possible…
This guide shows how to enable the Linux development environment on ChromeOS, install Wine (a Windows compatibility layer), and run…
This guide explains the most common modern workflow for modding Yandere Simulator: install PoseMod first, then add mods that are…
This setup works best when Yandere Simulator and PoseMod live in the same dedicated folder. Using the ZIP version of…