Categories: DevBlog

December 22nd Bug-Fixing Build.

Oops…the previous build added one new bug into the game, and was a pretty significant one, so I’ve decided to release another bug-fixing build. Hopefully it’s the final bug-fixing build of this year!

To read a list of everything that was changed or fixed in the latest build, scroll down past this hilarious drawing of Ayano failing at video games!

The illustration was drawn by an artist named ジャッキー. (His work is 18+, so don’t click that link unless you’re of age!)

Improvements

  • Updated the Befriend/Betray cutscene to use the font color gradient that is standardized throughout the rest of the game.
  • Updated the Befriend/Betray cutscene to use the new Aishi living room model, instead of the old model from 2015.

Fixes

  • It’s not possible for the game to change the skin color of Faculty members, since their character models handle skin color differently from students. For this reason, the “Skin Color” option has been disabled when selecting faculty members in the Custom Mode menu.
  • If the player befriended a Cooking Club student and then walked nearby them while they were carrying a food tray to the bake sale, they would wave their hand, even though they were holding a tray in that hand. This bug has been fixed.
  • In Custom Mode, if the player assigned a rival hairstyle to one of their custom students and then tried to assign that student a custom portrait pose, the student would appear bald in the portrait preview. This bug has been fixed.
  • In Custom Mode, the game was forcing the 5th rival to always have red fingernails, even though the player might not want red fingernails to appear on that character. This bug has been fixed.
  • In the Befriend/Betray cutscene, there was a single 1-pixel-wide vertical line on the left side of the screen turning on and off throughout the cutscene. This bug has been fixed.
  • If the player kidnapped a male student, the student could be seen T-posing in the basement before the player rotated the camera to look directly at him. This bug has been fixed.
  • In any “Senpai strapped to a chair” cutscene (genocide ending or 1980s Mode end cutscene), the Senpai’s body would be invisible. This bug has been fixed.
  • If the player attempted to perform Kokona’s task, the game would softlock when the player used the sewing machine. This bug has been fixed.

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