Happy New Year!
I’ve prepared a new build. It’s mostly a bug-fixing build, although there are also some cool new additions and improvements, too.
“Aw, that’s it? Just a small bug fixing build? I’m disappointed…”
I hear you. There are some words for you at the bottom of this blog post.
But first, enjoy this gorgeous artwork of Chigusa by seinachan01110!
Recently, I learned that a music artist named CHOCA is a fan of Yandere Simulator! She contacted me and asked if there was any way that we could collaborate together, such as by including her music in the game. I’m always delighted to learn that someone with a large following enjoys my work, and always willing to collaborate when offered the opportunity, so I immediately began brainstorming ways for us to somehow work together.
At first, I couldn’t think of a good place in the game a for Mexican Reggaeton track – but then, I remembered something: the dance machine minigame!
A new music track has been added to the dance machine minigame in the Gaming Club; Choca’s song “Loli Pop.” Coming in at 2 minutes and 36 seconds, it’s the longest song on the dance machine by far! I hope you’ll enjoy it!
I recently discovered that hundreds of files in the game were uncompressed, causing them to take up much more RAM than necessary. I went through each of these files and compressed the ones that didn’t need to be full-size and full-quality, which reduced the game’s file size and significantly reduced the amount of RAM that your computer has to use in order to run the game.
This might help the game run on computers with lower RAM! (Tests still need to be run to determine this for certain.) So, if you’ve been unable to run recent builds of the game because your computer was running out of RAM, I urge you to please test out the latest build and confirm if your computer is able to run the game now.
Yeah, I know, it would have been cool if the January 1st update was a huge, epic event with a ton of exciting new features…but, I wasn’t able to get as much work done as I wanted over the past 2 weeks. This is partially due to the holiday season re-directing my time towards my family instead of game development, but that was honestly not the biggest contributing factor.
If you’ve been thinking, “All of these updates are so small!” or “I’m impatient, I want to see huge progress on Amai!” or “It’s been 12 years, when are Ayano’s other rivals coming?” then you and I have been thinking the same thoughts. I usually just say, “Well, Yandere Simulator is the type of game that is periodically updated with new content…” and that’s true, but there’s a lot more going on than just that.
Since the start of a new year is the best time to review the previous year, I plan to write a blog post to discuss the speed of the game’s development, the factors that are slowing it down, what potential actions could speed up the game’s development, and the pros and cons of those actions. It’s basically going to be my annual “Patreon Transparency Report,” except I’m going to be doing it here on my blog instead of over on Patreon.
I’m thinking that I’ll probably split it into two blog posts. One blog post will be like, “Happy new year, let’s take a look back at 2025 at all the amazing, fun, incredible stuff we did last year!” which will be followed by a second blog post with a very different tone – “Here’s what didn’t go as planned, here’s what could have been better, and here’s how can we improve next year…” I think it would be better to separate my thoughts into two blog posts, so that we don’t have one blog post that constantly flips back and forth from positive to negative, optimistic to pessimistic.
In that secondary blog post, I plan to be brutally honest, discuss some stuff that I normally never discuss, and lay out the truth no matter how ugly or hard to swallow it is. If you’ve been thinking, “Grrrrr, I’m so disappointed, where are the big updates?” then, this will be the blog post for you.
A content creator named JasonMM created a video telling the history of the Aishi Family!
I think it’s hilarious to see this long, grim, dark story that I wrote being communicated with a bunch of absurd memes; the editor has an uncanny knack for always find the perfect meme for any given situation, and I love it!
(The part at the very beginning about the Aishi Precursor is slightly inaccurate, because I haven’t revealed very much information about her yet, but the rest of the video is very faithful to what I’ve shared on the Characters page of the official website.)
I got a kick out of it, and I hope that you do, too!
For the first time in 2026, thank you for following the development of Yandere Simulator!
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