New video, new build! Check it out!
Remember how the last big update – the ability to drop stuff on students and light them on fire – resulted in a ton of new bugs? Well, I’m gonna keep it real with you; this build might have the same issue. This update involved MASSIVE overhauls to the “teacher receives report / teacher investigates report” feature, and it’s entirely possible that there might be new bugs with that feature, and also bugs when students and teachers react to suspicious objects. I tested every situation I could think of and fixed every problem I found, but there might be some edge-cases I didn’t think of testing, so you might run into some weird bugs in this build. (That’s the point of these debug builds, though; for people to find and report bugs.)
Watching YouTubers play Yandere Simulator is, by far, the best way for me to learn about flaws, exploits, and bugs in the game. However, I’m fully prepared to accept the possibility that YouTubers will ignore this build, since this update probably doesn’t contain anything that a YouTuber could make an entertaining video about; the fact that students can now react to blood probably won’t excite or thrill an audience. It’s one of the most significant changes to Yandere Simulator’s gameplay in years, but it doesn’t introduce new content that facilitates a cool video. It should definitely make things more challenging during Mission Mode (or throw a wrench in your plans if you’re planning a “Kill All Students” challenge”) but outside of those kind of scenarios, I understand if this new build isn’t considered “YouTube Material”.
To read a list of everything that was added, fixed, or changed in this build (and to see some special artwork of Yamiko, the protagonist of Life Note) click “Continue Reading”!
Blood Pools, Bloody Weapons, and Severed Limbs
Discarded Weapons
Fixed, Changes, Additions
Known Bug
Yamiko
I’m a huge fan of Death Note, and I had a lot of fun making my parody, “Life Note”. If you’re curious to see more of the protagonist Yamiko, here are some character design sheets:
What’s Next?
The next features I’ll work on will probably be the game’s intro cutscene and tutorial. After that, I’ll implement the Mysterious Obstacle, and then it’ll finally be Osana Time!
Thank you for following the development of Yandere Simulator!
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