Over the past two weeks, I added lots of new features to the game! Most importantly, NPCs will now to react to witnessing murder! Currently, they will run away and call the cops, which can result in a Game Over if you don’t dispose of the evidence before the cops arrive.
Murder Reaction Progress
Other Progress
Bug-Fixing Progress
March 1st Bug Fixes
March 2nd Bug Fixes
March 3rd Bug Fixes
MURDER REACTION
The video at the top of this blog post tells you almost everything you need to know about NPCs reacting to murder and how to get away with your crimes, so I highly recommend watching it.
An NPC’s reaction to murder depends on their personality. The currently-planned personality types are:
If an NPC calls the cops, a timer and a checklist will appear at the bottom-left corner of the screen. The timer shows you how much time you have until the cops arrive, and the checklist tells you what to do in order to avoid getting arrested; dispose of the corpse, dispose of the murder weapon, dispose of your own blood-stained clothing, and mop up all the pools of blood you’ve left behind.
After the police arrive at school, the player can no longer control the game’s protagonist. Yandere-chan could not defeat the police in a fight, and could not hide from the police forever. The police would also instruct all students to remain in their classrooms while the investigation was taking place. So, controlling the character would be meaningless at this point. Once the police arrive, the screen goes dark, and the player is shown the results of the police investigation.
When there is evidence that a murder took place and evidence that you did it, the police will arrest you. The police will also arrest you if there is evidence of a murder and Yandere-chan’s Sanity is below 66% (which causes her to alarm and frighten the people around her, and causes the police to take the murder accusation more seriously perform and a more thorough investigation).
In the current build of the game, there are unique results for all of the following circumstances:
There will be exponentially more results added with each new feature added to the game (for example, framing a student by planting the murder weapon on them would produce different results than the ones above).
PROTAGONIST CUSTOMIZATION
Last week, I added a new feature – the ability to change the color of Yandere-chan’s clothing and legs. Now I’m adding the ability for you to customize her hair, face, and arms, in addition to her clothing.
Like before, you can modify her textures by placing files in the “StreamingAssets” folder. There is a file in that folder named “How To Add Custom Textures.txt” that should explain what to do, in order to see your custom textures show up in-game.
I also added several new hairstyles to the game that can be accessed by hitting the “H” key on your keyboard. There are also some other new accessories that have been added to the game, but they are easter eggs, and you’ll have to figure out how to unlock them on your own…
WEEKDAY PROGRESSION
When the clock strikes 6:00 PM, the school closes, and all students still lilngering at school must leave and go home. When the schoolday ends, the player will see a “Calendar” of sorts, and watch the weekday roll over to the next day of the week.
The protagonist is supposed to eliminate her rival by 6:00 PM on Friday. If she doesn’t, then the rival will confess her love to Senpai, and Yandere-chan will lose Senpai forever.
In the current “sandbox test build” of the game, the rival does not officially exist, so it is currently impossible to avoid a game over.
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