Categories: DevBlog

Preview of Upcoming Content #7

At the end of Yandere Simulator’s intro cutscene, a series of visuals flash onscreen – images of the rivals and of important plot elements, such as the legendary cherry tree behind the school. In the next build, the images of the rivals will be getting a big visual upgrade; fancy renders were created for each of them within Blender, and I think they all look fantastic!

In-game, these images will appear kinda small onscreen, but the volunteers who created these renders did an amazing job, and their work deserves to be seen at a high resolution, so I’m sharing their work on my Patreon.

Recent Posts

March 7th Bug-Fixing Build

There were a few bugs in the previous build that were *very* easy for the average player to stumble across.…

4 days ago

Update on “Violent Criminal Organizations” Issue

Hello! Recently, I posted about how dozens of Yandere Simulator YouTube channels were terminated by YouTube for allegedly violating the…

2 weeks ago

2025 Transparency Post

Every year, I write a “Transparency Post” on Patreon. In these posts, I try to be as transparent as possible…

1 month ago

How to download and Run Yandere Simulator on a Chromebook

This guide shows how to enable the Linux development environment on ChromeOS, install Wine (a Windows compatibility layer), and run…

1 month ago

How to Install and Use Yandere Simulator Mods

This guide explains the most common modern workflow for modding Yandere Simulator: install PoseMod first, then add mods that are…

1 month ago

How to Install and Use PoseMod (kgftbz) for Yandere Simulator

This setup works best when Yandere Simulator and PoseMod live in the same dedicated folder. Using the ZIP version of…

1 month ago