At the end of Yandere Simulator’s intro cutscene, a series of visuals flash onscreen – images of the rivals and of important plot elements, such as the legendary cherry tree behind the school. In the next build, the images of the rivals will be getting a big visual upgrade; fancy renders were created for each of them within Blender, and I think they all look fantastic!
In-game, these images will appear kinda small onscreen, but the volunteers who created these renders did an amazing job, and their work deserves to be seen at a high resolution, so I’m sharing their work on my Patreon.
There were a few bugs in the previous build that were *very* easy for the average player to stumble across.…
Hello! Recently, I posted about how dozens of Yandere Simulator YouTube channels were terminated by YouTube for allegedly violating the…
Every year, I write a “Transparency Post” on Patreon. In these posts, I try to be as transparent as possible…
This guide shows how to enable the Linux development environment on ChromeOS, install Wine (a Windows compatibility layer), and run…
This guide explains the most common modern workflow for modding Yandere Simulator: install PoseMod first, then add mods that are…
This setup works best when Yandere Simulator and PoseMod live in the same dedicated folder. Using the ZIP version of…