Hi!
Because this is the first blog post of the month, it seems like an appropriate time to talk about what I’m currently focusing on, and what I plan to accomplish in the near future.
The plan remains unchanged:
I had planned to have completed Step 1 by now, but it turned out to involve way more time and work than previously expected. It turns out that giving people the ability to test a tremendous number of new scenarios that were not previously in the game leads directly to an enormous number of new discoveries – and when I say “discoveries,” I mean “bugs” and “ways that the game’s design can be improved.”
I planned to complete Step 1 before moving on to Step 2, but instead, I wound up working on both of thos Steps simultaneously. Every day, new feedback rolls in, and there’s always a new task to work on…sometimes, it starts to feel like there is no end in sight! However, that’s definitely not true; the number of tasks remaining on my “to-do list” is getting smaller with each day, so I can tell that I’ll eventually hit “0” and be able to move out of this phase of development. Until then, I’ll just continue to make progress on a daily basis until I’m through Steps 1 and 2.
Speaking of progress, I have an extra-large build for you today with a lot of fixes and improvements – and also a lot of aesthetic changes to the characters! I also want to share some interesting fan-made videos with you. It’s going to be an extra-large blog post! To get started, click “Continue Reading.”
First, take a look at this:
That’s the original concept art for Muja Kina, illustrated by Aea way back in 2014.
As you’re probably already aware, 1980s Mode is a giant collection of things from Yandere Simulator’s early history – the Rainbow students, the delinquent boys and girls, “Witness-chan”, etc. Someone generously volunteered to bring another thing from Yandere Simulator’s past into 1980s Mode, and here it is:
Yes, that’s right! The nurse in 1980s Mode now uses the design that Muja Kina was originally supposed to have back in 2014! Her model looks gorgeous, doesn’t it?! It was just too good of a design to throw away!
Here are some of the other improvements in today’s build:
Fixes, Changes, Additions, Improvements
Fan Translation Bugs
I mentioned this in a previous blog post, but I’ll say it again: if you play the game using a mod that changes all text in the game from English to another language, certain features of the game might break. This happens because those features are checking for the presence of specific English words in some of the text labels.
To let non-English speakers play the game without issues, I have updated the game’s code so that those features are no longer dependent on the presence of English words. If you’re playing the game using a mod that changes the language, you should now be able to use the following features without a problem:
Recent Fan Videos
It wouldn’t be a YandereDev blog post without sharing some fan art, right? Well, today, I’ve got three fan-made creations to share with you!
The first one is something that I thought was absolutely hilarious. It’s a “Create-A-Wrestler” match in WWE 2K20 where the wrestlers have been customized to look like Ayano and Megami.
Haha, I love it!! I just can’t help it, this stuff makes me laugh so hard!!
The next video is a parody of the opening sequence to my favorite anime of all time, Neon Genesis Evangelion, using characters and footage from 1980s Mode.
God-tier thumbnail, by the way! Evangelion fans will understand.
And last, we have a “Concept” video created by a talented group of fans. In case you’re not familiar, “Concept” video is a fan-made video that proposes a feature or event that the game might have one day.
These videos often stray far away from my intended plans for the game…but even if these videos don’t line up with my own vision, it’s still very heartwarming to see a group of fans put a lot of effort into a long video with a lot of production value. I can clearly see that a lot of hard work and love is put into these videos, and I respect that a lot!
Okay, time to get back to work! Hope to talk to you again soon!
As always, thank you for following the development of Yandere Simulator!
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