Categories: DevBlog

Ragdoll Test

Today, I worked on stuff that isn’t easy to show with screenshots. Better control scheme, smoother camera, less clipping, nicer transitions between animations, improved collision detection, the ability to crawl, the ability to walk up and down stairs, etc.

None of that stuff is really exciting to see in a screenshot, so instead, I’ll show you a screenshot I took while testing ragdoll physics. Framerate was still smooth with over 20 dead girls flopping around.

Recent Posts

June 15th Bug-Fixing Build

Hi! I’m just gonna let you know right away that this is primarily a bug-fixing build; no new Amai content,…

5 days ago

The Larger-Than-Medium Amai Update

1 year ago today, I uploaded a new build that I called “The Medium Amai Update” – it wasn’t big…

3 weeks ago

May 14th Update

Hello! I have a new build for you today! To read a list of everything that was added or changed…

1 month ago

April 15th Build

Hello! I’ve prepared a new build for you. But, before I present you with a changelog listing out all of…

2 months ago

The 12th Anniversary of Yandere Simulator’s Development

Today is Yandere Simulator’s 12th anniversary! Happy anniversary, everyone! I’ve got a new build and a huge blog post for…

3 months ago

March 7th Bug-Fixing Build

There were a few bugs in the previous build that were *very* easy for the average player to stumble across.…

3 months ago