Happy Valentine’s Day!
I was informed about some really unfortunate bugs in the most recent build, so I quickly prepared a new one with the issues fixed. Also, I have some news that will be relevant to anyone who was encountering the “screen turns blue when entering first person view” bug.
To read a list of everything that was fixed in the latest build, scroll down past this super-adorable Valentine’s Day artwork by maxusfox23!
Blue Screen Bug
Ever since the first release of 1980s Mode, I have been consistently receiving a very bizarre bug report: For some players, the screen would turn blue if they entered 1st-person view while in 1980s Mode.
The instructions to encounter the bug were simple: “Enter first-person view.” However, despite the simplicity of the circumstances, I was never able to encounter this bug. It just never happened for me. So, I was never able to take any action on it. However, someone recently identified the circumstances that cause the bug to occur: it only happens when you play the game at an aspect ratio that is not 16:9. That’s why it was happening for some players, but not others…(and never for me, since I always test the game at a 16:9 ratio.)
It is unknown why this bug would happen in 1980s Mode, but not in 202X mode. This seems to imply that some 1980s Mode-exclusive script is trying to access the screen’s height/width, and is throwing an error when those numbers don’t fit cleanly into 16:9 math operations. However, I cannot identify any script or post-processing effect that would throw an error as a result of the screen’s aspect ratio. (I don’t think it’s one of my scripts; I think it’s a third-party plug-in that I’m using.)
Because I can’t find the source of the problem, but I don’t want players to encounter a solid blue screen, I’ve enacted a temporary solution: I have disabled all aspect ratio options that are not 16:9. (Many aspects of the game’s UI and HUD were designed to work exclusively with 16:9 aspect ratios, so locking the player to those ratios solves a lot of other problems, as well.) I’m sorry, but for now, you will have to play Yandere Sim at a resolution like 1280×720, 1600×900, 1920×1080, or 2560×1440.
Obviously, the “proper” solution is to identify the plug-in that is causing the bug, and modify it so that it is compatible with all aspect ratios…rather than just taking options away from the player so that they can’t encounter the problem. However, I can’t find the source of the problem, so I can’t solve it right now. (To be honest, I’ll probably need help from someone in order to resolve this issue properly, and I’m currently unsure where that help is going to come from.)
In short: If you have a computer monitor that doesn’t use a 16:9 aspect ratio…please just play the game at 1280×720 in a window; it’s the only way to avoid certain graphical bugs that I currently have no control over.
Fixes and Changes
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