Reputation and NPC Interactions

11 years ago

Happy New Year! If you haven’t seen the Annual Report blog post, check it out! Most of the progress I’ve…

Student Schedules, Behavior Near Senpai, and Passing Time

11 years ago

I decided to work on student schedules; I programmed NPCs to have a predetermined daily routine. To facilitate this, I…

New Cutscene, Environment Art, HUD Design, Cheat Codes, and Polls

11 years ago

UPDATE: This blog post has been updated with a download link! Check out the “Environment Art” section! I’m almost done…

Interactive Map, School Atmosphere, and Intro Cutscene Progress

11 years ago

Interactive Map I’ve begun to design the layout of Yandere Sim’s high school. I’m planning where the classrooms will be,…

Interview with TechRaptor

11 years ago

Yandere Sim is finally starting to get some exposure! TechRaptor asked me for an interview, and I was happy to…

New Cutscene System, New School Uniforms, and New Environment Models

11 years ago

Cut-Scene System I decided to build a cut-scene system so that it’s relatively easy for me to construct cut-scenes. The…

Halloween and DLC

11 years ago

Happy Halloween! This isn’t a normal Yandere Sim update. This is a  Yandere Sim Spooktacular! In other words, this update…

Box Art Parody

12 years ago

(This post has absolutely nothing to do with gameplay; this is just for fun.) The box art for Amnesia: The…

Senpai Customization Concept

12 years ago

I have a vision for how the game should begin. Since the last update, I’ve been working on making that…

Title Screen, Class, and Benchmarking

12 years ago

Title Screen This is the concept for the title screen of Yandere Simulator. It lacks polish, but it should convey…