Interactive Map, School Atmosphere, and Intro Cutscene Progress

12 years ago

Interactive Map I’ve begun to design the layout of Yandere Sim’s high school. I’m planning where the classrooms will be,…

Interview with TechRaptor

12 years ago

Yandere Sim is finally starting to get some exposure! TechRaptor asked me for an interview, and I was happy to…

New Cutscene System, New School Uniforms, and New Environment Models

12 years ago

Cut-Scene System I decided to build a cut-scene system so that it’s relatively easy for me to construct cut-scenes. The…

Halloween and DLC

12 years ago

Happy Halloween! This isn’t a normal Yandere Sim update. This is a  Yandere Sim Spooktacular! In other words, this update…

Box Art Parody

12 years ago

(This post has absolutely nothing to do with gameplay; this is just for fun.) The box art for Amnesia: The…

Senpai Customization Concept

12 years ago

I have a vision for how the game should begin. Since the last update, I’ve been working on making that…

Title Screen, Class, and Benchmarking

12 years ago

Title Screen This is the concept for the title screen of Yandere Simulator. It lacks polish, but it should convey…

Yandere-chan’s room, and the flow of the school day

12 years ago

https://files.catbox.moe/2v86a9.webm Each day begins with Yandere-chan in her room. From Yandere-chan’s room, you can arrange photographs on a corkboard, change…

Camera Features and Yandere Vision

12 years ago

I’ve made a lot of progress. I’ve implemented the ability to take pictures with a camera, and have the game…

Pathfinding, NPC Behavior, and how you can help!

12 years ago

I got pathfinding working. Now a frightened schoolgirl can find her way to a specific place inside of a school…