If you’ve been eagerly awaiting the day when you’ll refresh this blog to see a new post titled “The Big…
In the previous build, the game was configured to use “Direct3D 12” instead of “Direct3D 11.” Apparently, this caused a…
Some users are reporting that the framerate in the May 15th build is lower than the framerate in the May…
I’ve got a new build for you today! To read the list of everything that was added/changed/fixed/improved in the latest…
Got an update for ya! A bunch of different types of improvements were made to the game. To read all…
Hello! Got a new build and a long blog post for you today! Before I write out the list of…
Hi! I plan to release a new build of the game in three hours. But, before that, I wanted to…
Praise the lord, for I have seen the light, and my soul is saved! After avoiding it for 7 years,…
Today is the 11th anniversary of Yandere Simulator’s development; it was 11 years ago, on March 31st of 2014, that…
To read a list of everything that was improved or fixed in the latest build, scroll down past this phenomenal…
Oops! There was a softlock bug in the previous build. I’m so sorry about that! I’ve uploaded a new build…
Hello! I’ve got a looooong blog post for you today, but I’d like to start off by showing you the…