In the previous build, the game was configured to use “Direct3D 12” instead of “Direct3D 11.” Apparently, this caused a huge number of problems for many players, ranging from the game crashing at launch, to crashing when loading into the school, to crashing when opening the Student Info menu. Wow! What a mess! I had no idea that upgrading to Direct3D 12 could have those side-effects. I’ve decided to revert back to Direct3D 11 and release a new build.
To read about everything else that was added/changed/fixed/improved in the latest build, scroll down past this adorable illustration of Raibaru by Bynnyart!
There were some obvious bugs in the previous build that most players were encountering, so I’ve decided to release a…
3:10 AM EDIT: A bug-fixing build has been released to fix a black-screen bug involving the “customize Ayano’s hair” feature.…
There are a few characters in Yandere Simulator who I’ve written an elaborate backstory for…but there will probably never be…
Hey! Sorry I’m late. The new build is finally ready for you! Here’s a video of the most significant addition:…
Hi! Got a new build for ya. To read a list of everything that was added / changed / fixed…
Hello! If you’ve been reading this blog for a looooong time, you might remember the fact that I was interviewed…