I’m sorry for not updating the blog sooner. I originally planned to update more frequently, but other events in my…
It’s important to me to make sure that the game’s protagonist has a unique and memorable appearance. I’d like her…
Please forgive me. I had so much fun making Yandere Clicker that I decided to update it. Now you can…
I got a little tired of working on Yandere Sim, and decided to take a little break from it by…
Last night, I had the pleasure of speaking to an actual Japanese high school teacher about high school life in…
I’m sorry for not updating during the last few days. I was improving the controls and the camera, and that’s…
Today, I worked on the cover mechanics. The protagonist can now “stick” to a wall and walk alongside it, like…
Today, I worked on stuff that isn’t easy to show with screenshots. Better control scheme, smoother camera, less clipping, nicer…
Models and animations are just placeholders for now. This is super early pre-alpha footage; the final game will look much…
For posterity, here’s a list of threads that we’ve had about the game. http://archived.moe/v/thread/237905321/ http://archived.moe/v/thread/238028136/ http://archived.moe/v/thread/238138783/ http://archived.moe/v/thread/238271669/ http://archived.moe/v/thread/238369000/ http://archived.moe/v/thread/238518408/ http://archived.moe/v/thread/238643492/…
None of the following features are especially impressive, but I’m just going to post some screenshots to prove that I’m…