Author: Info-Chan
She’s Done
Phew! It took a lot more time than I expected, but I’ve finished testing every one of Osana’s features and...
Read Data chevron_rightLive-Updating Osana Checklist
Every animation, cutscene, gameplay mechanic, feature, model, scripted event, and voiced line related to Osana is in the game. In...
Read Data chevron_rightWhat is taking so long?
Yandere Simulator has been in development for over 7 years. That’s unusual. What’s the holdup? In this blog post, I’ll...
Read Data chevron_rightJuly 1st Progress Report
EDIT: Uploaded a new build on July 2nd. Changelog below. A bunch of miscellaneous things were fixed/changed while I was...
Read Data chevron_rightMay 9th Save/Load Bug Fixes
The Saving/Loading feature continues to improve! To see a list of everything that was fixed or added, scroll down past...
Read Data chevron_rightMay 7th Save/Load Bug Fixes
Wow! Playing the game with a save/load feature feels like playing a completely different game. It makes such a huge...
Read Data chevron_rightSaving, Loading, and Genocide
May 6th 8:40 PM Update: Whoops! There was a bug that made dead bodies pop out of lockers in the...
Read Data chevron_rightUnity 2019 Update
Hey! I’ve uploaded a new build of the game that runs on Unity 2019. This is a big deal, since...
Read Data chevron_rightApril 10th Bug-Fixing Build
Had to get in one last bug-fixing build before the big upgrade from Unity 2017 to Unity 2019! The next...
Read Data chevron_rightApril 6th Bug-Fixing Build
Nothing important to announce; just wanted to get in a few bug fixes (and some improvements to the Alphabet Killer...
Read Data chevron_right6th Anniversary and SNAP Mode Reveal
Wow! As of today, it’s been 6 years since I began working on Yandere Simulator! That’s remarkable! A special occasion...
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