A long time ago, I wrote a list of ways that I wanted to improve the “Sanity” feature. In this build, I decided to finally implement those improvements. It’s a simple build with a small number of changes, but it’s something that I wanted to take care of before focusing on my next task: creating a progress report video.
To see a list of everything that was added, changed, or fixed in the latest build, scroll down past this awesome illustration by mcfle!
Sanity-Related Changes
When Yandere-chan’s sanity is very low (less than 33.33%)…
Additionally, Yandere-chan’s current level of sanity will now be represented by a semitransparent number visible over the cardiograph at the bottom-right corner of the screen. You no longer have to try and figure out what level of Sanity she’s at by looking at a squiggly line that turns from pink to red.
Bug Fixes
There were a few bugs in the previous build that were *very* easy for the average player to stumble across.…
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