A long time ago, I wrote a list of ways that I wanted to improve the “Sanity” feature. In this build, I decided to finally implement those improvements. It’s a simple build with a small number of changes, but it’s something that I wanted to take care of before focusing on my next task: creating a progress report video.
To see a list of everything that was added, changed, or fixed in the latest build, scroll down past this awesome illustration by mcfle!
Sanity-Related Changes
When Yandere-chan’s sanity is very low (less than 33.33%)…
Additionally, Yandere-chan’s current level of sanity will now be represented by a semitransparent number visible over the cardiograph at the bottom-right corner of the screen. You no longer have to try and figure out what level of Sanity she’s at by looking at a squiggly line that turns from pink to red.
Bug Fixes
Hello! I’ve prepared a new build for you. But, before I present you with a changelog listing out all of…
Today is Yandere Simulator’s 12th anniversary! Happy anniversary, everyone! I’ve got a new build and a huge blog post for…
There were a few bugs in the previous build that were *very* easy for the average player to stumble across.…
Hello! Recently, I posted about how dozens of Yandere Simulator YouTube channels were terminated by YouTube for allegedly violating the…
Every year, I write a “Transparency Post” on Patreon. In these posts, I try to be as transparent as possible…
This guide shows how to enable the Linux development environment on ChromeOS, install Wine (a Windows compatibility layer), and run…