Categories: DevBlog

Driving Your Rivals To Murder in Yandere Simulator

It’s been quite a while since the last time I made a video entirely about a rival elimination method…but today, I can finally introduce you to a concept that I’ve had for a very long time!

After watching this video, you might have a few questions – “Is this a planned feature for the game?” “Why did you make a video about it instead of implementing it?” “Where’s the Osana cutscene?” I intend to answer all of these questions in my next video, which I plan to release on October 1st. I hope you’ll look forward to it!

If I watch my own video with a critical eye, I can identify a bunch of things that I wish I’d done differently. I think that Yandere-chan should have needed to spend more time convincing Kokona to agree to her plan. I think that Musume should have been gagged in addition to being blindfolded. I think that I should have made it more clear that Musume wasn’t afraid of her captors and was willing to taunt them because she saw Kokona as being “beneath” her.

Throughout the production of this video, I changed the dialogue repeatedly, and requested new artwork numerous times. At a certain point, I had to cut myself off and stop making changes, or else the video would have been in production forever. Although I was acutely aware of the parts of the video that would have benefited from adjustments, I decided to release it in its current state because I didn’t want it to remain locked in “development hell”.

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