Hey! The previous build was mostly stable, but had a few annoying bugs, so I’ve released a new update that hopefully fixes those issues. By the way, there’s something I’d like to mention:
About a month ago, I saw the game’s framerate mysteriously drop by about 7 FPS. I reviewed the changes I made to the game, around that point in time, and I couldn’t identify anything that would have such a significant impact on the framerate. I was completely baffled!
While I was attempting to search for a solution, I found something completely unrelated that improved the framerate by 7 FPS. But, because of the mysterious FPS drop, the result was -7, +7…in other words, zero! So, even though I found something that drastically improved the FPS, it felt like I hadn’t made any progress at all!
For the past month, I’ve been trying to figure out what caused that mysterious FPS drop…and today, I think I’ve finally discovered and fixed the problem! My FPS seems to have increased by about 7 FPS – meaning that it’s actually gone up 14 FPS within the past month! I’m really psyched about that!
If you have the previous build of the game, I’m curious to know if you’d be interested in comparing it to the current build of the game, and letting me know whether or not you see an improvement. If we can confirm that the FPS went up in the latest build, then this provides me with a huge amount of insight, and I’ll be able to make further progress with improving the FPS! Exciting stuff!
Anyway, to read a list of everything that changed in the latest build, scroll down past this super badass illustration by Lincoln Sherlocks!
Fixes, Changes, and Additions
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