December 26th Bug-Fixing Build
Hi again! We’re planning to upgrade the game engine from Unity 2017 to Unity 2018, which will probably take a...
Read Data chevron_rightAccess the Yandere Simulator development archive. Follow the technical journey of building the stealth-action game through official developer progress logs.
Hi again! We’re planning to upgrade the game engine from Unity 2017 to Unity 2018, which will probably take a...
Read Data chevron_rightMerry Christmas! Let’s celebrate with a yandere Christmas carol! Speaking of Christmas carols, Sakura Media re-created “It’s Beginning To Look...
Read Data chevron_rightI’ve made a lot of bug fixes and minor improvements over the past few days, so I’ve decided to release...
Read Data chevron_rightHi! I was worried that shrinking the school environment and re-positioning some areas would result in a whole bunch of...
Read Data chevron_rightHi! I’m sorry that I’ve gone so long without a blog post. I’ve been really busy over the past few...
Read Data chevron_rightIn January of this year, I realized that this video would eventually become necessary. I should have begun preparing it...
Read Data chevron_rightI try my best to avoid making “defensive” videos. I really, really don’t like the idea of spending 10~15 minutes...
Read Data chevron_rightWhoops! The previous build had some embarrassing bugs in it. I’ve released a new build where those bugs are fixed!...
Read Data chevron_rightHey! The previous build was mostly stable, but had a few annoying bugs, so I’ve released a new update that...
Read Data chevron_rightOops! There were a lot of weird bugs with the End-of-Day sequence in the previous build. I guess it’s to...
Read Data chevron_rightHow many times have you seen these words? When the player leaves school – or when the school day ends...
Read Data chevron_rightEDIT: Oops! I accidentally uploaded a build with the Light Music Club disabled…but I’ve uploaded a new build where that...
Read Data chevron_right