June 7th Bug-Fixing Build
Before I continue with the blog post, I’d like to remind you that I’m going to be posting concept art...
Read Data chevron_rightBefore I continue with the blog post, I’d like to remind you that I’m going to be posting concept art...
Read Data chevron_rightHello! In January of this year, I wrote a long post on Patreon detailing what improvements I wanted to make...
Read Data chevron_rightBefore I continue with the blog post, I’d like to remind you that I’m going to be posting concept art...
Read Data chevron_rightI feel bad for making this blog post, because my previous blog post was a pretty important one, and now...
Read Data chevron_rightHello! I’ve said this many times, but I feel really bad that I rarely post anything on my Patreon page....
Read Data chevron_rightFixed more bugs, one of which was actually preventing one of Osana’s elimination methods from being possible. To read a...
Read Data chevron_rightHello! At this stage of development, I want to remove exploits and correct oversights that allow the player to blaze...
Read Data chevron_rightI can now announce that the big update will be released later today! (Unless I have horrific Internet connection problems...
Read Data chevron_rightWhoops! There was an oversight in the previous build that was probably going to confuse new players, so I’m releasing...
Read Data chevron_rightOops! There was a super-noticeable bug in the last build. I’ve decided to release a new build without that bug...
Read Data chevron_rightHello! I’m back with a new build. To read a list of everything that was added, changed, fixed, or improved...
Read Data chevron_rightI began developing Yandere Simulator on March 31st, 2014. This means that today is the 9th anniversary of Yandere Simulator’s...
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