Categories: DevBlog

January 16th Bug-Fixing Build

Oops! There was a game-breaking bug in the previous update, so I’ve released a new build. Sorry about that!

To read a list of everything that was changed/fixed in the latest build, scroll down past this ultra-cute drawing of Ayano and Budo by just_cauliko!

Improvements

  • When the player becomes a delinquent, a new option called “Intimidate” takes the place of the “Ask Favor” dialogue option. However, from now on, if you speak to a friend while you are a delinquent, the “Ask Favor” option will remain, instead of being replaced by “Intimidate.” It’s not necessary to Intimidate someone after you’ve befriended them.
  • Raibaru can no longer be Intimidated, because she’s not afraid of bullies or delinquents.

Fixes

  • If the player spoke to a student while holding something in their hands (such as a plate of food or cardboard box) the player would drop the object immediately, which could sometimes result in a softlock depending on whether or not the interaction required that object to remain in the player’s hands. This bug has been fixed.
  • In Custom Mode, if the player designed a teacher with the Protective Persona and a Strength of Invincible and then let that teacher witness murder, the teacher would perform a takedown animation on the player, but the animation and camera movement would not be synchronized correctly. This bug has been fixed.
  • In Mission Mode, aiming your camera at someone’s face is meant to increase “Awareness”, eventually leading to a game over. However, this would also happen even if the player was a member of the Photography Club, which didn’t make a lot of sense. This oversight has been corrected.
  • In Custom Mode, if a student’s “React Strongly To Student’s Death” value was set to “0”, the “strong reaction” could be triggered in situations where there was no student involved and thus the “StudentID” value was remaining at zero. This bug has been fixed.
  • In the Custom Mode menu, if the player tried to change a student’s task, club accessory, or “strong reaction,” the game would not accept the player’s input. This bug has been fixed.
  • In Custom Mode, if the player created a student with a Strength above “5” and then murdered that student’s loved one, their Strength would decrease to 5. This bug has been fixed.
  • If a delinquent saw the player kill Chigusa, they would run up to the player and engage in a struggle instead of using their weapon against the player. This bug has been fixed.
  • If the player put Nemesis inside of the kiln in the Art Room, it would become impossible to activate the kiln and burn her corpse. This bug has been fixed.
  • Fixed type in Umanosuke’s profile.
  • Fixed typo in Yui Rio’s profile.

Recent Posts

October 17th Bug-Fixing Build

There were some obvious bugs in the previous build that most players were encountering, so I’ve decided to release a…

3 days ago

October 1st Update

3:10 AM EDIT: A bug-fixing build has been released to fix a black-screen bug involving the “customize Ayano’s hair” feature.…

3 weeks ago

Akane’s Backstory

There are a few characters in Yandere Simulator who I’ve written an elaborate backstory for…but there will probably never be…

1 month ago

August 17th Update

Hey! Sorry I’m late. The new build is finally ready for you! Here’s a video of the most significant addition:…

2 months ago

August 1st Build

Hi! Got a new build for ya. To read a list of everything that was added / changed / fixed…

3 months ago

My Third Verge Interview!

Hello! If you’ve been reading this blog for a looooong time, you might remember the fact that I was interviewed…

3 months ago